After our success in Black Temple last week, we decided to see how far we could get in Sunwell. And a beautiful instance it is, and great job on the "Non-Epic Dropping Yet Equally Interesting Non-Bosses". And indeed the Scouts proved to be a bit of a challenge. But a succesfull countdown macro later we started rolling up the trash and after what seems like an eternity we reached Kalecgos.
The Kalecgos fight has one of the most interesting mechanics we've yet encountered I think. And the coordination from tanks and groups required is refreshing. I gather from other sources though that is just the beginning of interesting fights and mechanics. I'm kinda sad that we probably wont see anything past Felmyst, if we see Felmyst at all.
